Nintendo Switch Will Feature Download Play and Other Features – Developer Interview Part 5

Hey all!

We’re back with some fresh new details on the Nintendo Switch before its full unveiling in January!

Our source gives us some interesting details, including that the Switch will feature local download play, as well as saying the dock will increase its power in an interesting way.

it’s just a teaser… lot of things not shown… but a nice video 🙂

enjoy it ^^

Wow!!! It’s really awesome!!

Wow they showed more than I expected!

I really like the concept!

It looks really fun haha

yes ^^ guess it is the E3 2016 Trailer… not the final one ^^ can’t wait for the Nintendo Direct ^^

Mm I see!

I heard they delayed it from September because the Mario game wasn’t running perfectly haha

So now it was ready

For the video

hahaha XD no i knew that footage … it was taken in early 2016 … that’s why there are no energy or other stats ^^ as said I guess it was the E3 trailer… before the user shitstorm forced Nintendo not to present it there ._.

Haha oh okay

You would think with all this time they would update the footage though?

Nevertheless, I’m excited for all the games!

Splatoon!

Mario!

Bethesda on NX!

it is the same like with first Wii or WiiU trailers… finally it will be different … a bit ^^

there also wasn’t anything real filmed footage…. only post processed videos for the games… that shows that it is not that actual ^^

Yeah! I think they did a really good job!

And oh okay

Like rendered in engine?

ahm yes… it is well made but nothing filmed from a screen… but it is usual to do it that way in such trailers and teasers ^^ to add it in post production later ^^

Right, yeah I can imagine that

It looks like they’re releasing more info next week

But I’m surprised Nvidia is powering it!

I’m happy it’d a custom design!

Nintendo ALWAYS has custom chips… also if they use a chip of a specific generation or series… their version always has double power XD no idea how Nintendo always made that ^^

Haha yeah that’s a good point

You were right haha

Some people are worried that cuz Nintendo didn’t show touchscreen gameplay in the trailer, that the Switch won’t have a touchscreen?

But it’s going to support smartphone games, so it must have touch, right?

Also Nintendo didn’t show off the gyro or stuff like that either. It doesn’t mean Switch doesn’t support it. Just that they didn’t focus on it

Nintendo didn’t show off ANYTHING… no games… it just should show… play HOME games at other places – and – Multiplayer

it was the E3 trailer with footage of early 2016 … I heared next week some more news will come or even a Nintendo direct 😊

then they will show more.

They didn’t reveal real information now ^^

Okay 🙂

I just got worried because an indie dev said there was no touch screen. But I think she is just speculating based on the video

all video footage was post processing … so nothing was real there.. .it just was an early teaser trailer ^^

Alright cool haha.

That’s the quote I saw

aha… as you said… they just didn’t show anything in any direction… there is lot more to come… and we all will see with the games 😊 they just didn’t show any games ^^

sadly I am not allowed to speak on anything not shown in the video… so you can ask me things from the video… but nothing more yet XD

but… I have never seen a device with a big flat screen which is NOT touchable… did you? XD

Okay haha. No I have not. I think it would be silly not to have one xD

I am excited to see Splatoon on there though!

And Mario

I hope these will be Switch games and not just demos for the video

I bet… we will see ALL Nintendo franchises that exist just within 1.5 years from launch of Switch ^^

They had the pre-WiiU time AND the whole WiiU life time for developing their games 😊 don’t forget that… it isn’t like a normal launch where a system needs to start at Zero.
Just look at me… I’m a tiny 1-man dev … and even I have 3 titles just for the LaunchWindow/first 6 months.
^^
I am so WOWED how positive people think about Switch… I guess Nintendo is also wowed right now! best possible start! 😊 so I’m totally not worried about game support now ^^

Yeah! I’m excited! 😀

Less negative reactions and more positive ones!

Than I expected!

On the Switch Reveal Video

We find out that the footage in the reveal trailer is not the real footage from the video filming.

thought the footage in the video was from Switch

But apparently it’s not

And recently I heard Switch visual quality would be above PS4

Or processing power

Source:

The chips are soooo different.. you just can’t say what is how strong… but saying that a handheld thingy has more power than a PS4 would be a technical failure, thinking of HOW HUGE a PS4 console needs to be ^^ … Or else Sony could do it by themselves or easily release a PS4 micro.

Gamer Splash:

Right, that’s true. And it will need to balance power with battery life.

But I’m sure it’s better than Wii U though haha

Source:

of course ^^ … which is something that changes once the Switch is back in its dock 😉 but we will get more info about that later ^^’

Haha that’s cool. I’ve also heard the dock adds some power

Source:

We saw Mario Kart 9 and Zelda… so it seems to have more power than a Wii U somehow.

Gamer Splash:

Yeah true. Zelda is looking good

And Mario Kart with two items and King Boo? Haha

Splatoon looks amazing. I am so excited to play it on the go!

Source:

And together with friends at school or somewhere ^^

And I cannot show SWITCH gameplay right now… because you know… it would be strange if then I remove the Joy Cons and it automatically changes to Multiplayer Splitscreen mode… or something… I guess that just might confuse people… same as the download play for Splatoon and NBA we saw at the trailer…

Gamer Splash:

Right, that’s true. You would have to do it carefully.

And hm I didn’t know the Splatoon was download play. I thought it would be multiple copies of the game?

and people are just so confused right now because gameplay scenes were added via post processing… like usual XD

Haha yeah

Source:

hm… I can talk about things shown in the video… as a dev I see that people will not have 2 NBA Versions of the game… they stand their Switch systems close together – for me it is download play ^^

but there you see… one wrong word and even you are confused XD

Oh wow okay. Interesting. Closer than 3DS?

I would imagine it would be hard if it had to be right next to each other

haha what? no WiFi works for good distances as you know… but it is transfering bit faster the closer you are …and for the video they just showed that Switch brings people together ^^

Oh okay. Because 3DS used a close range wireless that’s why

For local multiplayer

I’m so amazed how silly people can be…. like SWITCH is only that what Nintendo showed in that TEASER video XD … so… no virtual console will be there? no home menu? no internet surfing? no camera? no touching? no anything? and people just do not need to load the batteries… because it just wasn’t shown in the video? XD oh man…

Played Street Fighter on 3DS with a distance of 60 meters … that’s more my smartphone can get WiFi distance… so I’m not really sure what close-range should mean according to 3DS ^^’ also for Street Pass… if you are at the same train wagon you will meet the persons… no need to hug someone or so XD hehe

Lol. Yeah haha. I imagine Nintendo has a lot more in store for us.

Okay. I was just worried the wireless for download play on Switch will be less range

But if it uses wifi then it should be great, haha

WiFi is WiFi… I guess as long as you’re in the same room… Multiplayer works well… like always on 3DS ^^ WiFi didn’t change that much I guess ^^’

but to be honest I haven’t had a change to test out any WiFi Multiplayer yet XD

Okay, cool. Ah I see haha

When they play the switch joycons detached… Is it a Bluetooth connection?

Do the joycons have their own battery? I don’t see how they connect so well for multiplayer haha

It looks very seamless though

The transition between different modes

“I don’t see how they connect so well for multiplayer haha” what does that mean? ^^’ no battery in joy cons… they run with love and magic XD XD XD … of course they have a battery and more… no cheap thingies ^^’

Lol. I was sure they had a battery. Some people online say otherwise xD

what do they think technology works? ^^’

Lol. I assume the switch tablet charges them then

It looks cool. I remember the Morphus X300 device. You needed to plug a USB into each detachable part.

To charge it

and I guess it is some kind of bluetooth as always… Nintendo uses the same kind of technology since Wii …. WiiU … balance board and WiiRemotes all work the same… dev kits accept Wii Remotes too… not sure about final Switch

Okay. And the IR sensor on the right joycon. It looks like a Wii remote controller right?

Or to control the smartphone games

As you see… that Doggy-Style Controller is just a huge battery… loading the small JoyCons… as well as the tablet does. I guess they are not made for being used for a long time without their puppy battery or tablet ^^’

Haha I see. That makes the most sense that way

no idea why they thinking it is something IR and then say it is a WiiRemote pointer…. Wii Remote has a HD-cam which shots 300 frames per seconds to film the sensor bar (and all those lights on an xmas tree… looks awesome in WiiMenu WiiRemote config screen XD ) so what shall that have to do with a IR?And Nintendo moved away from using that pointer technology as we all know since Zelda Skyward Sword where they started to use Gyro and Accelerometer … maybe not that fast and accurate but people do not need any sensor bar … did you see IR-diods on the SwitchTablet like you have on the Wii U GamePad to use Wii Remotes? …

😉

From the video

Ah I did see that! It looks like a sensor bar to use for wiimotes

if there is an IR port somewhere… (there isn’t one on a joy con on a dev kit) it is for your WiiFit and Pokémon wearables I would guess

You can see SensorBar lights in Wiimode on WiiU Gamepad when looking through your smartphone cam … you can also see the real sensor bar lights with it ^^ and as said in the WiiMenu WiiRemote config screen.

Oh okay. So it looks like it would be better to use a Wii remote and nunchuk instead of two joycons to play a Wii game on Switch.

People said the joycons could be used as a Wii note and nunchuk lol

ahm didn’t you understand? ^^’ NO SENSOR BAR SWITCH – NO WII REMOTE POINTER

and I tried to explain it as simple as possible ^^’

Nintendo moved away from WiiRemote pointer with Zelda Skyward Sword… please do remember

Oh alright. Sorry didn’t understand the first time

I thought you suggested the tablet had an ir sensor bar built in like the GamePad though

Pointing in Skyward Sword works using Gyro and Acc … through tilting position… guess it needs less battery power

I don’t have a final tablet… and I suggest on the video it also isn’t the final Switch thingy … ^^’ it is an older one… without the Switch branding anywhere ^^’

Right, yeah.

no idea if there are heavy changes… but I think the final one is slightly different to the one in the teaser trailer – but maybe it will be the same (but with SWITCH branding somewhere) – I do not know.

Okay. We saw it say switch on the dock, thoufh

*though

Also I found out the video was filmed in September

At least the Splatoon part

yep… without any gameplay possible on it … why? … because old units do not play actual games? no idea but I guess…

Yeah it was an actor from the video who talked about it. They said they did not play the games on it and it was a green screen

And filmed in Vancouver

from what I heared… the production of final units just needs to start… or might have started within these days… so no final units were ready for filming ^^’ and the gameplay was old… knew some of it from early 2016 ^^’

Yes I also saw that actor video was exciting ^^🙂

Yeah!

Why would they not use recent gameplay for the video in October though?

It sounds odd that they used old footage

because Teaser footage was made for E3 2016 … which was in May? ^^’ no idea about their decisions and why nintendo makes what…

Oh I see, makes sense. Yeah E3 was in early June

I guess .. if they would not have cancelled the E3 reveal… they would have filmed everything in March or April instead of September ^^’

Yeah. Maybe they changed their video strategy but kept the same footage

but no Nintendo Switch Logo anywhere… on 3DS it is big on the back side… but nowhere on Switch? … can’t beleive that those unit should be the final ones ^^’

like no apple or LG or SAMSUMG logo on smartphones? XD nah…

I didn’t see it either

So the footage was not from Switch? The games looked brand new though, better than Wii U.

I’m sure it looks better in 2017 though haha

I’m sure it was captured from Switch of course… WiiU cannot handle that XD

Haha true xD

I would say Zelda did not look much better than Wii U though

Unless they just used Wii U footage for that game

it is just normal that footage will be included in post production in videos… makes it easier to cut the right scenes together… problem is… that no one can touch a button on screen when the screen is black in real XD would also be lot of cutting work to cut the fingers apart the inserted video material I guess XD

Yeah. Most trailers add footage in post production

ahm… as the WiiU trailer did… also the Switch Teaser Video is not that accurate when it comes to some things… … … I for one do not think that you just can take any game out of the dock while within the game and so… but that shouldn’t be the topic now…. it just is an advertisement to show the thought of the concept ^^ funny in the video is that the screen shows animated footage for 1 more second while the Switch Tablet wasn’t in the dock anymore….. in the Zelda sequence… later in the Mario sequence it was syncrhonised XD

footage in post production is also the best because filming a lcd screen is horrible in real ^^’ so if you want a perfect picture… you need to insert it later ^^’

Ah, I see. Haha yeah, I have done video production and I know filming a screen doesn’t look very good xD

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Nintendo Switch: The Tablet That Can Replace Your Console

The NX Is The Switch

The Nintendo NX was announced over a year and a half ago, in March 2015. Nintendo, ever-cryptic about the device, kept silent about it for 17 months, only saying the device was “a new concept different from Wii and Wii U.” Nintendo’s Wii U not doing so well, and intense interest in what Nintendo would do next, sparked endless rumor and speculation by journalists and fans alike. During the course of time, naturally, multiple “parties” formed, with one side arguing the NX would be a hybrid device, and another side claiming the NX would be a dedicated home console.

Strong evidence and logic showed that the NX would be a home console and a portable, separately. Nintendo president Satoru Iwata was even quoted as saying he “wasn’t sure if the form factor would be integrated or not,” and Shigeru Miyamoto was quoted as being very interested in developing and playing the same games on multiple devices, making its concept similar to Android or iOS. Nintendo even went as far as to mention a future console and a future portable, as mentioned in our previous articles.

This led many, such as YouTubers like SuperMetalDave64, to lead the charge for one side, with convincing arguments stating that the NX would be more of a traditional console and handheld combo as we’ve always seen from Nintendo, backed up by industry knowledge and speculation on Nintendo’s own words in the past.

Then there was the other camp, the one led by Emily Rogers, a prominent Nintendo leaker (being correct on many things, most recently announcing Paper Mario: Color Splash before Nintendo themselves), as well as respected gaming outlet Eurogamer, saying Nintendo was in fact creating a hybrid sort of device, instead. Many corroborated the story giving her more credit, especially the day before the reveal trailer.

There was also Gamer Splash itself, which published a series of intriguing interviews from a longtime independent Nintendo developer developing for the NX, that revealed a lot about the system, and told us what to expect before its inevitable reveal. Our source’s info matched up with Eurogamer’s story, although he said their articles “left important details out”. Well, it turns out that more or less, the latter team has won out, and, our source was correct.

The Nintendo Switch, revealed in a short trailer this past Thursday at 7AM PT, was a surprise to nearly all, in one way or another. That morning, Nintendo showed us a 3.5 minute clip of what the future of Nintendo gaming will look like. And in the words of Ubisoft boss Yves Guillemot, “it is something great, something really new for Nintendo”. And it really is.

The Nintendo Switch takes the idea of a home gaming console, but liberates it, allowing you to take your home games on the go, and play them in fun ways outside of the home, anywhere you want. Not only that, but it also appears that people can link up multiple Switch devices and play together, as one can on Nintendo 3DS systems.

Overall, it’s a very novel concept, and judging by the video’s viewcount on YouTube, it is generating a lot of waves, whether people’s opinions are positive or negative.

The Concept

The concept for the Switch is not something entirely new for gaming, but is definitely new for Nintendo. And that is where the benefit is.

Although devices such as the Morphus X300 and Razer Edge Pro tablet have been made in the past with a similar concept, they had clear limitations to what you could do on them. Game libraries weren’t huge, and the systems weren’t as portable as they could be. Additionally, the quality of the games would suffer a bit, especially when not designed to take advantage of systems like it. The Morphus X300 is only capable of playing Android games, after all, and the Shield wasn’t as comfortable as other systems and did not have great battery life.

I personally believe the handheld/console hybrid is a great concept, but I can see why it hasn’t sold well before in the market place. It hasn’t been implemented perfectly yet, and without enough big games to support the system, the system could never be expected to take off with the general public anyways. A nice concept for tech enthusiasts, but not something your mom would buy. And it’s not the concept that isn’t attractive to consumers, but rather the lack of killer apps for it, major support from developers in the form of content and games, and its concept being used intuitively enough. Many will remember tablets and even smartphones being around for years before they were popular. The devices weren’t bad, and offered cool capabilities, but suffered from a lack of major software support, being intuitive for all instances, and battery life. Not to mention the marketing was not there, either. It took Apple introducing the iPhone and iPad, devices that while intelligently combining multiple devices (phones, computers, MP3 players), entirely killed some of these same markets (the MP3 player or iPod). While Apple was still making great revenue on these products, it decided to take a risk and combine them to form a new future for technology and for consumers – and it paid off in the billions.

With the Nintendo Switch, Nintendo is becoming like Apple. Is it a risky move to go in a new direction – to not release a home console and portable, but instead combine the two? Of course. But like Apple with its iPhone, by sacrificing the concept of being another powerful standalone tethered gaming machine like and Xbox or PlayStation (PC’s by today’s standards), Nintendo may redefine the concept of not only what it means to be a home console, but what it means to be a console in general.

In regards to the hybrid concept seen in previous devices, Nintendo seems to have taken the very concept but added its own unique flair to it, refining the design and making it more appealing to consumers. But more importantly, in the short trailer, it has clearly demonstrated how it works, and proven that the concept can be fun and unique, especially with the fun and charm of Nintendo games and hardcore games from third parties. Where other systems with similar concepts have not sold well in the marketplace, Nintendo taking the concept and improving it, making it appear fun and useful, and having a massive game library on it, with your favorite Nintendo games on it and all the major publishers supporting it, the Switch will be successful. Only one company could do the concept right, and that company is Nintendo.

Why The Switch Will Be Great

1. It’s a Console And a Handheld!

One of the best features of the Wii U was that the GamePad could be used to play full console games off-screen. But it could only be used when near the system itself. The 3DS would have to suffice for your on-the-go gaming needs. Unlike the Wii U, the Switch is a home console that can play full console games, but is for the first time, fully portable, letting you take the system anywhere you go. Some see it as a reversal of the Wii U, but I see it as a great evolution of its GamePad concept, that is finally fully realized.

Tack onto that 3DS-like features, such as local multiplayer with personal devices and the ability to play it anywhere, and you’ve got a great system! Finally, for the first time, one can have just one system to play all of their games on, and not need to have multiple consoles for multiple games.

2. Premiere Software Support

If you read our developer interview series, you would know that Nintendo had previously stated that they wanted to create a platform that supports one way of programming: no matter how many devices, it would have one platform/OS with software that runs across all devices, like Android or iOS. While the Switch didn’t turn out to be exactly this (it’s only one device), it did in fact keep that Nintendo’s development teams would only need to create one piece of software now.

With the Wii U and 3DS, Nintendo wasn’t able to supply a steady stream of new software to both devices, due to having to create completely separate games for each system, unable to work on each other. This resulted in the 3DS getting more support while the Wii U lacked.

With one system, the Switch will now get double the games, as Nintendo will only need to make one version of the game, and it will work on the Switch whether it be played as a handheld or a console.

Additionally, the Switch will be receiving major third-party support. Besides having Skyrim and NBA 2K on it, third-parties from EA to Ubisoft to Square to Bethesda will be supporting the system. Nintendo consoles haven’t had this level of major third-party support with core games since the GameCube. If the Switch is successful, it will not only be a great Nintendo console, but a great, and even scary, competitor to Xbox One and PlayStation 4.

3. One Console for All Your Games

I can imagine the Switch possibly even replacing the 3DS, as long as it gets Nintendo’s traditional handheld-first games (like Pokemon), as well. And based on our source’s information, as well as other strong rumors, it will get these, as well as Nintendo’s own smartphone games.

Nintendo has stated that the Switch is the successor to the Wii U, not the 3DS, as it is marketing the system as a home console first. However, having so many portability aspects, one may have to wonder the necessity of having another portable system at all! Regardless, Nintendo did state that a 3DS successor would come “much later”.

I imagine that down the line we could see a Switch portable, running the same games, or only traditional handheld and mobile games, a smaller form factor able to fit in your pocket, and a cheaper price tag. This could be where the “multiple devices on one OS” concept could come to fruition.

For now, though, it appears the Switch may be able to become many people’s one device to game on, which could have massive effects for the gaming industry as a whole.

Similar to Microsoft’s Surface slogan, “the tablet that can replace your laptop,” the Switch could be the tablet to replace your console. And your handheld, too.

The Tablet That Can Replace Your Console

While there’s a lot we still don’t know about the Switch, concerns and excitement aside, one thing is for certain – The Nintendo Switch will switch up how we play. Gone will be the days where we can only play home console games at home, and also gone will be the need to have separate devices for separate games. Instead of competing on power, Nintendo is competing on a concept, and analyzing the concept of a traditional home console versus the Switch, the Switch wins out, offering more ways and places to play than ever before, in line with the modern person’s fast-moving lifestyle.

If the Nintendo Switch is successful, it may revolutionize the way the interactive entertainment industry works. And it should make its competitors very nervous.

Watch the reveal trailer for Nintendo Switch below:

What do you think of the Switch? Leave us a comment below.

-Noah Sanchez, Gamer Splash

Why the NX Reveal Has Taken So Long and More – Developer Interview Part 4

Read Part 5 Here

Hey all!

As we finally approach the Nintendo NX’s long-awaited reveal this month, we are proud to share the final part of our developer interview series focused on the NX. This is perhaps the most telling interview we’ve published yet, and it rounds up the final info we have from our source, an indie Nintendo dev with an NX dev kit (more on his background in part 1 of the series) before the big reveal.

We confirm and deny rumors, discuss what the NX will be, talk about Nintendo’s development cycle, and why Nintendo has taken so long to reveal the NX.

We also talk about the little-known Nintendo Kinect and talk more about Nintendo’s tech, and speculate on Mario games the NX will have.

Enjoy!

Our Final Stab at the Rumor Mill

First off, I ask my source about the “Nintendo Duo” name rumor.

I thought it would seem likely, since there was a recent developer conference, which my source confirmed in our last article.

Source:

Yep, I saw it ^^

I guess every ‘leak’ with pixellated or removed stuff is a fake.

I for one would think “Nintendo Duo” would be a nice name.
But like someone said… “If it is true, then they missed out on calling it:  “Nintenduo”.

Gamer Splash:

I like the name too. But it is kinda hard to say. NintenDo Duo.

So it appears that this name is not the real name.

NX = Nintendo Cross?

Source:

NX would be Nintendo 10 then? Or does it just stand for Nintendo Cross? I would think Nintendo Cross. That makes the most sense.

Like…. cross-platform 😉

Gamer Splash:

Of course. Yeah.

Source:

Um… You never thought about that aspect? Then… Um…Oops? ^^

So it looks like our source is stating that like previous rumors, the NX will be a cross-platform system.

What Does Cross-Platform Mean?

I inquire if this could mean cross platform, as in Nintendo games being on PlayStation.

Hm, cross platform. I hope that doesn’t mean like Nintendo games on PS4. But NX games working on Wii U and vice versa makes some sense to me.

Source:

Hiroshi Yamauchi and Satoru Iwata would rotate in their graves XD

Super Mario Sonyshine.

Gamer Splash:

I don’t see Wii U doing it, though, because they’re stopping manufacturing for the Wii U.

Source:

I know, we all prefer playing Animal Crossing on PC with HTC Vive ^^

Wii U is sooo 2012… Why are you even talking bout it? Man… Nobody even knows [for sure] if the next Zelda will be on it ^^

Gamer Splash:

So all I can see is it being multiple devices. But all NX platform.

Source:

What? You mean like… a home console… and a handheld? What a weird idea? Why should Nintendo ever do something like that? XD

Gamer Splash:

That’s what they’ve always done.

It’s obvious our source is being sarcastic here. He is hinting at something.

Source:

Whoa… that is what we call… making hype.

“WOW NX IS SO NEW AND AWESOME AND TOTALLY DIFFERENT TO HAVING A WII U AND A 3DS XD”

And Miyamoto said several times that they are currently working on an OS that works on any system no matter if handheld or console… so developers can create one game very easily ported to both.

But hey, it is the internet…. if it is over 6 months old… people forget about it ^^

I read a few interviews with him saying that… but because it was silly dev blah blah, nobody noticed it as important.

There are also a few technical announcements where Nintendo said that they wanted to use it…. but people just forgot about it.

This is interesting to me. We have heard Iwata talk about this at length during the 2013 and 2014 investor’s meetings. But initially, I don’t recall Miyamoto stating this.

Gamer Splash:

Publicly? Not just for the developer community?

 Source:

No, I never read all the dev logs and dev forums within the Nintendo community… Sometimes it is funny because devs can also be sooo stupid haha, but for the most part it’s just boooring XD

Sure enough, I went and checked, and here’s what I found:

Miyamoto Ponders Nintendo Making Games That Run On Handheld And Console

Miyamoto clearly states here, in agreement with Iwata, that they would like to make a platform where you can play the same games on both platforms; handheld and console. He also said he would think about cross-buy.

It appears more likely than ever that the NX will adopt this strategy, and become like iOS or Android. The same software will work across all form factors, and when you buy it for one, you buy it for all. It’s based on your account (Iwata also stated this. Read part 1 of our interview for this.)

Developers First

My source went on:

I found it interesting that the Nintendo of Europe guy just said, that it could be that NX will not be available for every developer that early… because they would not be able to handle all the support things with unfinished dev tools and so on…. in my experience it takes about 1.5 years AFTER release before the tools and everything are working properly ^^ So maybe the majority of devs will be closed out for some time…

Maybe he also said that because most just want to get a Nintendo dev license just to read all the technical things…. Need to say that some info goes into details – and some are just lies (or very outdated?) XD

No idea why ^^

I ask him how games can be finished and released within the first year, if the dev tools aren’t finished until 1.5 years into the console’s life cycle.

He tells me:

Okay, I need to explain: A system and dev tools and libraries are created and will get updated ALL THE TIME… Guidelines are changing like crazy every few weeks within the first about 1.5 years when a new system arrives ^^

For example, on Wii we tried to follow every update… we finally had to stop after we used to implement the HOME Menu and eManual about 4 different ways within a few months XD

And first, the eManual had to be implemented in the rom… then it had to be a different file… then it was just something online…. and the HOME Menu… first implemented in-game… then implemented as an external library within the game… then excluded from the game by accessing it through the system XD

The same fun with 3DS haha.

Also… most dev tools and so are in Japanese… because translation needs a few months and software changes are too tight in the timeline…

For release titles… Nintendo often helps a lot! And on final check [of the game], they oversee many bugs… many of their own guidelines just to have the titles out in time ^^

I comment on how that must be hard to work with and that they seem to change things frequently.

It appears Nintendo will step in if needed to help get a developer’s games out on time.

He goes on:

On 3DS it was funny too for me….

Me: “I want to include AntiAliasing… and 3D… and use the Nintendo own tools [NintendoWare]”

They: “Um AntiAliasing… heard of that… but it was excluded with the last version and is no longer supported … but one of the support guys just presented how it was made with the old library and he says it is still there but with no more documentation.”

Woo-hoo…. so it ended up with ME and one SUPPORT GUY trying together to program AntiAliasing using the NintendoWare’s current version XD

It was hard work – but finally we succeeded ^^

Nintendo check… step in…. there are thousands of guidelines… and the testers (and there are different testers for different things) often just TEST…without thinking or understanding WHY that guideline is there…. for example… with every check in US and Europe and the updates again, I had huge discussions about stereoscopic 3D… there are strict guidelines from Nintendo and with [my 3DS game] I sh*t on them because I wanted a more immersive experience on 3DS… using my own research I had with stereoscopic 3D training and a doctor and so on. Finally they had to step in… discussing it with experts… and I had to subscribe that I have full responsibility for eventual complaints regarding 3D effects.

It ended up that people totally loved the 3D and 3D options ^^

Did I mention that game development is hard work? ^^

The NX Reveal – Why Have We Waited So Long?

Finally, regarding the NX reveal, I ask him:

Regarding the new platform, what do you think is making Nintendo take so long to reveal the NX? Do you think it’s just not ready to show yet? Or just a marketing strategy to show it later?

I would think a marketing strategy, but it doesn’t seem wise to reveal it so close to the system’s launch in March.

Interestingly, he says the reason is it just wasn’t ready to reveal yet:

Nintendo would have shown the NX if they were ready…. currently they are in a hurry with localizing all the titles to show… all the system specific things…

Everything needs to be named and there are a lot of titles that have to be finished… You need to know that Nintendo is now finishing games to be able to release them next year… and once a game is nearly finished, they can capture material and set it up for every country and every language…

NX is a new generation… not like PS4 Pro and Xbox One Scorpio…

And a new generation means LOT OF WORK … and they worked on NX games for so many years… (because many of them had been planned to be Wii U games) so there’s a holy sh*t amount of work to do now.

 Gamer Splash:

Ah, I see. That makes a lot of sense. But does it worry you that it is less than 6 months before launch without an announcement yet?

Source:

I do not worry…

I just remember Reggie saying: “We are NOT working on a new Game Boy”

1 month later: “This is the new Game Boy Advance SP – it will be released next month!” XD

I think… it is better to show some finished games… and a perfect system… instead of just rushing things… especially when it is better to let people try out all things.

Our source elaborates:

It is all cutting edge so the hardware is just finished RIGHT NOW… so Nintendo will prepare everything to let people touch it to understand it 🙂

Like I always try to tell people: Touching is good! (the old Slogan for Nintendo DS)

While people just want a PS4 Pro from Nintendo… Nintendo is doing what they always do… Innovating…bringing new ideas… new feelings… new ways about how to bring games to people and how to earn money with games ^^

Very excited about it and it just takes time ^^

On the announcement not taking place yet:

Um… I do not see NX as not announced yet… they announced it already… they just didn’t show anything finished ^^

That’s a good point. But he gets my reasoning.

People just want to be upset… I do not feel that way… today people just love to be upset about something… make a great hype… or destroy a developer or two… like No Man’s Sky … and I see it like people destroyed the NX in all the forums … with that anti-Nintendo hype, Nintendo just had to move away from the E3 2016 reveal as it was planned and told to devs.

I tell him people are just getting worried because Nintendo hasn’t shown anything yet. But I understand if it’s not ready yet.

He says:

They had to think about the best way to communicate the system as something great… and I guess it is just better to release [sooner] it so all people can touch it [and experience it themselves].

Indeed, this is similar rhetoric that Miyamoto himself used for the Wii U.

In an interview with TIME in 2013, Miyamoto states:

First and foremost, I think, with Nintendo products what’s often most important is that people touch and play and interact with our products — once they do, they begin to truly understand what makes them great. I think the same can be said of Wii U.

So What Is The NX Again?

I speculate that this means the concept for NX may not be as simple as the Wii was either. And it may need to be experienced to be fully understood.

However, Nintendo has made it clear that it will avoid the Wii U’s downfalls by having a better communication strategy for the system, coming out with games more steadily, and also by being very “in sync with the times”. We’re also hearing from our source, as well as others, that the NX will have cutting-edge hardware, something the Wii U lacked.

And in a separate interview with TIME, Nintendo President Tatsumi Kimishima stated:

As far as NX goes, I’ve said it’s different and obviously a new experience. If you look back to the beginning of our conversation today, we talked about the transition from Wii hardware to the Wii U hardware and how difficult it is to explain to the consumer base what is different and new about the new hardware. It’s difficult to convince them to switch from their current platform to the next platform.”

I can assure you we’re not building the next version of Wii or Wii U. It’s something unique and different. It’s something where we have to move away from those platforms in order to make it something that will appeal to our consumer base.

So it appears that while the NX may be similar to Wii U in some ways, it will definitely not be the next version of it.

Later on, our source says he sees it as the evolution of the Wii U, but if so, it must be more of having second-screen functionality, though a departure from the GamePad’s concept.

We then remind him of the system’s release date.

And NX is confirmed to be releasing in March.

Source:

Yes… one thing you don’t understand is… WHAT IS NX … people are ONLY SPEAKING ABOUT ‘NX’ … the next gen system Nintendo will release…. but just forgetting that Nintendo might have MORE.

Handheld, Console, Hybrid?

Gamer Splash:

Well a lot of us speculate it will be more than one system. Like a handheld and home console. So that could be the “more.”

Or maybe even more form factors. Like a smartphone type screen.

I like the idea of one platform for multiple devices. Like Android or iOS.

 Source:

So let’s take that thought and think… what if… a handheld will come sooner than NX? Or thinking that the handheld will come in March and a console will come in Autumn?

Gamer Splash:

I doubt it. Because it would kill the holiday 3DS sales. Right?

And Nintendo is planning to keep the 3DS running with new games through 2017.

People speculate the home console would be first. Because the Wii U has to be replaced. And 3DS is still doing fine.

 Source:

Um no… Nintendo DS games have successfully been released without a problem after the Nintendo 3DS was there ^^

I tell him, that’s a good point. Nintendo would want to support the 3DS with more games after the NX releases, as they’ve always done that. The 3DS was backward compatible, though. And the NX may not be.

I remind him of the Wii U’s sinking ship, though, and how the Wii U would be the one in need of more immediate replacement with a home console, not a new portable, replacing the 3DS.

Our source says:

Um yes… Wii U has to be replaced through a home console. That is limited thinking XD

Hmm… Is he saying the NX is not a traditional “home” console, then?

Source:

I see… if they moved Animal Crossing to next year then something might come this Holiday. But maybe… it is just a lie… or they just talked about Android versions ^^ … but we will all see… within the next weeks ^^

I guess October is the last month to announce some surprises for Xmas… isn’t it?

Gamer Splash:

Yeah. I would think so. I find it hard to see how a handheld could replace the Wii U. But if it’s better, then by all means.

Source:

Xmas for 3DS … I wonder why Super Mario Maker 3DS is not there…… 😉

Because you are thinking of removing something..replacing something ^^ because you always have NX as a home system in mind ^^

Gamer Splash:

There is the Eurogamer hybrid idea. But that is only one device. But that’s very plausible to me.

Our source then throws us another bone here.

Source:

What if… a new handheld… could take the role as a Wii U GamePad too? … 2-player modes with GamePad and new handheld on a traditional Wii U?

So… there are a lot of possibilities… don’t forget that Nintendo always connects everything of their hardware together ^^

Remember… they wanted to release the dongle for 3DS to be able to use it as GamePad… but refused it because of the low resolution of the 3DS screen 😉

Our source’s statements here strongly suggest that the NX will have a streaming dongle for the handheld, as previously rumored before.

It also looks like he is suggesting that the handheld will be able to take the role the GamePad did on Wii U, but now it will be a fully portable, or possibly supplemental experience. He goes as far as to say that not only would it work on NX as on Wii U, but that it would be compatible with the Wii U, as well.

 Gamer Splash:

Right, right that’s true! I feel like with NX they will reach full connectivity.

 Source:

Another thought… what if a new handheld… would not connect to Wii U BUT to the Wii U GamePad instead?

We know that the Nintendo 3DS renders a game twice for 3D … so 1 image could also easily be rendered and sent to a TV or Wii U GamePad… from a handheld… without any stationary console ^^

Here, he says that not only could a new handheld be compatible with a Wii U system, but a Wii U GamePad, as well.

It seems feasible, if Nintendo was willing to implement it. Iwata said that the NX would adopt the architecture of Wii U, and the GamePad makes a great screen to play full games on, so it’s very feasible that the NX handheld could work with the GamePad in the same way. My objection would only be if Nintendo chooses to support the Wii U any longer. But it’s surely possible.

Our source continues:

I feel… that people are just not ready to think more in an evolutionary way of Wii U … because everyone just wants a PS4-Nintendo system… people are just mind-caged today…

And THAT’s the real challenge for Nintendo, I think… to break those barriers ._.

Gamer Splash:

I agree. I’m all for Nintendo continuing that. I just hope they can sell the idea to consumers and developers.

But with development being easier, better communication/marketing, as well as more games for it, maybe they can do it this time.

The Wii U Was Hard To Develop For?! And NX Is Easier? WRONG. It’s All About The Sales.

 Source:

I think people – non-developers – are totally understanding it wrong; what it means when someone says ‘it is easier to develop for’ XD What should that mean… 

What does it mean for you? When someone says ‘it is easier to develop for NX’ I could not make any sense to players right now… but everyone says ‘Yeah that’s cool, finally it’s easier’ LOL Why do people say that?

I need to say: Wii U was the console with the EASIEST POSSIBLE way to compile a code for it 😊

You remember… some indie games are out there made in HTML5 or Javascript!!!! ^^ NX cannot do that ^^

So from that standpoint, Wii U was much easier to develop for ^^

Just sayin… from dev side ^^

Gamer Splash:

Hm, I see. But it did not sell well. And major studios didn’t want to develop for it

I guess just because the install base wasn’t big enough, then.

So maybe it is just a marketing issue and Nintendo not providing enough first party games for Wii U that caused sales to be low.

Source:

Um yes…Wii U problems… beginning with the name XD

Gamer Splash:

Haha, true. So developers saying it is complicated to develop for or the Wii U isn’t powerful enough like the PS4. They’re lying? Like Activision or the makers of Project Cars.

Source:

Who said that it is complicated to develop for Wii U? ^^

I need to say… all the ‘it is sooo much easier to develop for NX’ quotes are just fakes, you know ^^ …

No dev I know ever said or thought that til yet.

NOT WITH THAT JAPANESE CODE right now XD

Yes, if someone said that, it just was not to say “low sales numbers”.

Gamer Splash:

Haha, I can imagine. I’ve seen many developers who didn’t bring games to Wii U say that in interviews. Or that it wasn’t technically possible to bring the games to Wii U with good results. Like Project Cars.

 Source:

…While other 1 man/woman developers releasing HTML/Javascript games for Wii U with ease while never having developed a game before, hehe. But Activision finds it too complicated, xD.

Gamer Splash:

But they still make Skylanders games for it.

 Source:

There, you see it is all just about sales numbers.

Gamer Splash:

Right. I would agree with that. Activision were excited about the Wii U’s GamePad features in the beginning. But then stopped after Ghosts came out. I think it was more about the sales than the performance.

Same with Ubisoft. Although Ubisoft is still bringing casual games like Let’s Dance 2017 to Wii and Wii U and NX, as well.

Hope For The NX

Finally, I tell my source that I hope NX is shown soon and shakes things up for the industry.

His reply:

Yes 😊

But I’m very unsure how they want to present it all so people can understand… Hm and for the business thing… I for one would wait just before the release ^^’

Others will steal/copy some ideas… of course… so Nintendo should wait with it so they don’t do it before Nintendo has the chance to prove it.

This resonates with a reason Miyamoto gave for not showing the NX at E3:

Miyamoto:

Normally we would’ve shown the NX at E3, but we didn’t. We’re worried about imitators if we release info too early.

I follow up:

How is it possible to steal or copy the ideas so quickly? Miyamoto did say this a few months ago.

But it took Sony a few years to copy the Wii with the PlayStation Move. And the same with Microsoft with the Kinect.

Source:

It is because NX is a concept… an idea… not only something hardware… Nintendo wants to try to save the videogame industry… they also might lose some money at first. But we will see…

The Nintendo Kinect

Yes, it took a while for Microsoft to take the Kinect idea from Nintendo.

Kinect was invented by Nintendo… also patented and had logos and everything (still on the internet) but Nintendo found it was too uncomfortable for players at home and not exactly enough for great playing… so they kicked the idea, sent or sold it to Microsoft and released motion controls in Wii style instead – as we do know it ^^

Hm just searching for that Kinect Nintendo Logo… I know it must be there on the Internet ^^ It was something with I guess 2 hands and Japanese signs ^^

Gamer Splash:

I see. Haha Nintendo developed the idea? Wow, really interesting. I would say the Wii motion controls were a great idea. And definitely more reliable than the Kinect. Even though the Kinect is cool with its full body features.

Source:

I think Microsoft did a great job… the developer base is huge and Microsoft is open enough to let 3rd parties develop and enhance their tools ^^ but it is really a huge problem for kids to use it in their rooms… IMPOSSIBLE …

Okay, they then released it where you do not need to have 3m distance, but even that needed too much space.

Wii Remotes and the Evolution of Nintendo Tech

 I show him this patent:

Nintendo Patent Application(s) – Handheld device with infrared camera/distance sensor

 Gamer Splash:

Looks kinda like Kinect. But filed recently. Could be for NX possibly.

 Source:

Companies make a hundred patents a month ^^

A friend of mine is working for Bosch and they have some patents every day =O

Sooo much paper work… but he is in the development group ^^ luckily

 Gamer Splash:

Wow. Okay. Maybe not a big deal then.

 Source:

The images on that forum remind me on New 3DS. It uses the same system to recognize the eyes’ positions.

I note that the New 3DS has IR.

Source:

It uses the IR lamp on the top to light the eyes … the black part of it gets totally WHITE… it looks like the points when a Wii Remote watches the sensor bar ^^ … Just turns the eyes into IR lights ^^

So the New 3DS can capture the 120 frames for the head tracking ^^

Wii Remote captured 300 frames per second… just to have that accurate cursor on screen ^^

But they gave up that system… in Skyward Sword it was replaced through Accelerometer/Gyroscope Cursor ._.

Gamer Splash:

Yeah. The Wii Motion Plus. It’s much more accurate.

 Source:

Yeah, Wii Remote has great power too… and sound processor ^^ also has the ability to send back audio and process recording… But in the last version they removed the microphone jack… no idea why… in the version before (with ZL and ZR left/right of the D Pad) it still had it

Gamer Splash:

And you don’t need to point at the sensor bar.

Ooh. I’ve never seen a Wii Remote with a jack.

Source:

You don’t need the sensor bar, but it is horrible… not accurate… it is not like pointing… no 300 frames/second pointing ._. Gyros are just soooo slooow still

There are some very old Wii advertisement images where they use that Wii Remote XD

 Gamer Splash:

Well they made it work well for Skyward Sword and I enjoyed it.

 Source:

It is like the Mario Kart Wii U ad where they use the DevKit GamePad and everyone thinks it is something for NX XD

Gamer Splash:

Haha, oh right. I remember in a developer video in the Nintendo Direct, they used a retail GamePad, though. For the Mario Kart 8 time trial footage.

 Source:

Of course… Devs are prohibited to show dev hardware ^^ … maybe Nintendo at that time wasn’t sure about the final design of the GamePad… they made it bigger 2 times… okay after they turned it into that kind of controller… before it was square shaped without buttons.

Gamer Splash:

Yeah. For the ad right?

Source:

Hm? No in design… exists in reality. But about the ad… I know you know the image with the blurry GamePad… that’s just a Dev GamePad ^^

You can google for old Wii U dev kits then you see it ^^ was much smaller, thinner border and so ^^

Gamer Splash:

Okay I see. So you mean the dev kits.

Source:

They then made it bigger… and for the final version, bigger again.

Gamer Splash:

Okay. Yeah. I remember how it looked at E3 2011.

Really thin and with circle pads for sticks.

Source:

As I played it before the release at E3, the GamePad had soft buttons!!! The feeling just was sooo awesome … So next gen ^^ …

But I guess it was just too expensive… I was disappointed, as I had my hands on the released GamePad and it had that regular buttons… nothing soft.

There was also a huge change to the released GamePad 😢

Oh and L/R had been changed to digital 😕

Gamer Splash:

Okay. Yeah. Super Mario Sunshine wouldn’t work well on the Wii U’s digital triggers, sadly.

Source:

Yes – true ._.

#MarioNX

Gamer Splash:

I hope they make it for NX. Or a sequel. Provided NX has analog triggers, I suppose.

Source:

Yesssss.. Super Mario Sunshine NX as launch title ❤❤❤

Want it ^^

Gamer Splash:

I would love that!

A Mario game is rumored to launch with NX now.

Source:

Yes… wow… how surprising would it be… *cough* … And people are always so stupid like “WHAT GREAT NEWS!” XD

Gamer Splash:

I wouldn’t doubt it. New Nintendo consoles always launch with Mario.

Source:

Oh Really? XD

How many Mario Games did we get on Wii U? 2? 3? ^^

Gamer Splash:

2, not counting Captain Toad:

Super Mario 3D World New Super Mario Bros. U

Hopefully more for NX. But I prefer quality over quantity, of course.

Source:

So… what does Nintendo have in the works?

Maybe Super Mario Sunshine 2?

Of course Super Mario Galaxy 3, Super Mario 3D World 2, and some New Super Mario Bros. 2D title… Or let’s call it Super Mario Maker NX ^^

I think it is nice to have 2D and 3D Marios… because different people prefer different game styles ^^

And a real 3D Mario plays totally different to a 2D one ^^

Gamer Splash:

Yes, I agree. Miyamoto said they were working on a new 3D Mario and it may be ready to show at next E3.

Source:

Hm… Paper Mario Color Splash … also a Mario game? Did you see the Super Mario Bros. 3 level in it? ^^

Gamer Splash:

Of course I did! It looks great!

So that’s it, folks!

What do you think? Are you as excited as ever about the Nintendo Cross (err… the NX)? Leave us a comment below!

For more fun gaming content, follow Gamer Splash on our social media channels below!

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For more on the Nintendo NX, check out our articles:

Everything We Know About the Nintendo NX So Far

Why Nintendo NX Will Support Unreal Engine and ARM Architecture

Animal Crossing and Miitomo Successor Launch Titles for NX + More – Developer Interview – Part 1

Nintendo “Stressed Out” – NX Reveal Imminent – Developer Interview Part 2

The NX Reveal Is This Month – Developer Interview Part 3

I Canceled My iPhone and Ordered a Pixel

Hey all!

You may remember my recent article, stating all the reasons why I’d had enough of Android, and Why I’m Switching To iPhone.

But since then, things have changed. Big time.

You may think, “but they just put out an article about how they’re switching, and now they’re switching back?!”

Well, yes.

“Why?????” you may ask?

Let’s Dive Into It

To begin, most of quandaries with Android were of the issue with the lack of hardware/software integration, leading every Android device to be slightly (or majorly) off from what the Android experience was intended to be. Even Motorola’s later “Moto” devices. In short, each device from a different manufacturer would work with Android, but it would never be Google’s vision, so Android would just never function just as intended, and the hardware would suffer from that, as well, leading to a need for more powerful hardware to offset the inefficiencies created by the lack of optimization.

If you read back to the article, I state, “Unless you buy a … Google Nexus phone (the reference model … for Android), you can be sure the OS you’re running on won’t be fully optimized for your device.”

So I did acknowledge that Google did somewhat accomplish hardware/software integration with the Nexus line of phones. The Nexus phones would always have great cameras and the fastest processors available at the time, and most importantly, run a vanilla version of Android, so you would know the OS was running it as intended.

However, the problem has always been that the Nexus phones (up until last year) have always been hard to get, and aimed at software developers rather than consumers. Additionally, since Google bargained with other manufacturers such as LG, HTC, and Motorola to create the phones, it was never 100% Google’s design, and had some of the other manufacturer’s ideas forced upon it. Also, I was never fond of the design, as I always thought Motorola’s phone offered some useful features and overall design that were just a step ahead the Nexus line.

But today that changes.

Fast forward to October 4, 2016. Google has a new event with a new focus, #madebygoogle.

Google holds an amazing event with great products, including the Pixel phone. But what’s even better than the content shown there? Google’s new focus on all-encompassing design, interactivity between products, and best of all (for phones), hardware-software integration!

While, as stated, Google is “not new to hardware,” it is definitely new to this game. And it’s going to kill it.

The Pixel phone is the first phone fully designed, from top to bottom, inside and out, by Google, and for Android. And for the first time, Google is making their own phone to compete directly with the iPhone. And it is marvelous.

Google is finally taking a stance with Android, and saying, “enough is enough”. Google’s new Pixel phone, like Apple’s iPhone, is the first phone completely designed and optimized for Android, and likewise, Google has optimized and improved Android specifically for the Pixel. Not only has it equipped the phone with a best-in-class camera (even topping out the iPhone 7), a headphone jack, and the speediest processor, but it has engineered all of Android to work specifically for its hardware, and vice-versa.

In regards to its optimization, it’s not just another phone running Android. Google has actually optimized every aspect of the phone to work best with its vision of Android. Besides incorporating the speediest processor yet available in an Android phone, the Snapdragon 821, it has also optimized the touch response of the phone, leading to much less latency between touching the screen and getting a response. Additionally, it has improved the overall speed of the phone and the camera, finally bringing it on par with feeling as good as an iPhone.

Aside from this, users also get the benefit of actually being able to upgrade the phone’s software as soon as an update is available, directly from Google. This has been a feature of previous Nexus phones for a while, but now it’s even better, because updates will download and install in the background, and automatically and quickly be applied the next time you reboot your phone. This is even better than Apple’s iPhone update experience, which will still leave you updating the traditional way, getting in the way of the tasks you’re doing, and taking a lot longer.

On specs, this phone also beats out the iPhone 7, which is nice to have. While the phone appears to lack stereo speakers, it does have a headphone jack built-in. And the camera is even better than the iPhone 7’s, something incredible to say. Did I mention it also comes with unlimited Google Photos storage at original resolution?! Additionally, the phone has a higher-res screen than the iPhone’s, so you can watch content at higher-resolutions. And that screen is better too. Unlike the iPhone’s more-colorful-than-before-but-still-not-so-colorful screen, the Pixel’s screen offers AMOLED, with many times the contrast and colors of the iPhone’s screen. The screen is great on its own, but highly necessary for the phone’s last great innovation: Daydream VR.

The last major thing this phone has going for it is Google’s new VR platform, Daydream VR. The Pixel phone will be the first Daydream Ready phone, the first phone to support the new platform created by Google. In short, Daydream VR is Google’s own VR platform for phones, like Samsung’s Gear VR, except better. Not only will the Daydream platform support Google’s own Pixel phone, but it will support many phones in the future from different manufacturers, allowing the cheapest and highest-quality access to virtual reality to the masses for the first time. Playstation VR is a good starting point (especially for gamers), but Daydream VR will finally be the lowest barrier-to-entry for VR ever seen for consumers, finally allowing VR to come to the masses in meaningful ways. So long as they buy the right phone, and the very affordable $69 Daydream View headset, or one like it.

Daydream VR offers an amazing ecosystem of content, such as YouTube’s full library, which shines in VR with 360 degree videos in which you can look around wearing the headset to see the video all around you. You are transported to that world. Additionally, it is working with many other content providers, including Netflix, Hulu, The New York Times, and many others, to allow you to experience a broad range of content in full, high quality, immersion. That’s not to mention the games coming to the platform too (like games from the makers of EVE and from the mind of J.K. Rowling), as well as the educational and practical apps that are being made available for it, like Star Chart and Relax VR. And you can also, for example, view your Google Photos library in VR. And that’s pretty cool.

This was, to be honest, the swinging point for me. Apple does not have VR on its devices, and appears to have no intention of incorporating it either. If you think about it, Apple has been very stubborn about incorporating new technologies, while companies like Google have been embracing them, and actually making them useful for people in their everyday lives. While it’s expected that Apple will incorporate, better, OLED screens for its next iPhone, and a wall-to-wall screen, if it ever incorporates VR, at the earliest, it will be a year from now.

Oh and one more thing. Google has a better assistant, too. Google Assistant is the new and improved version of Google Now. In short, Google Assistant is even smarter now, and integrates all across the entire OS now, including its Allo and Duo messaging and video apps. You can have a conversation with it anytime, and it can help you out nearly any way you want now. Compared with Siri, Google Assistant is much, much, better, and integrates itself across the OS and its services better than Siri ever could on iPhone.

And guess what? Google Assistant is only available on the Pixel. As very justly stated here, Google is finally offering its own real, unique features for its first fully-designed phone, and other Android manufacturers should be very, very, nervous. Apple should be too.

With the arrival of the Pixel phone, Google is finally matching Apple at the hardware game, achieving the true mastery of hardware-software integration. And it looks like Google is coming out ahead.

Google is finally like Apple in recognizing the importance and benefit of true hardware-software integration. And with the Pixel, it is finally coming out ahead.

Due to all of these reasons, I decided to cancel my iPhone 7 Plus order, and instead order the Pixel XL.

Sure, I won’t be getting a myriad of accessories already available for it, or stereo speakers. I won’t be getting Super Mario Run first, or some of the software apps only available on iPhone.

But what I will get is the best of Android, the best of Google, and Google’s new Daydream VR, including its headset, for free. I’ll also be getting a headphone jack, a much quicker charging experience, a better screen, and a better camera.

More importantly, I’m finally getting the OS I’ve always known and loved, as it was intended. And some delightful extras, as well. With Pixel, I’ll be getting the phone of the future, not the phone of the past.

With Pixel, I’m back with Android, and I am very happy for it.

To see Pixel and Daydream VR for yourself, watch Google’s full conference:

 

For fun gaming content, follow Gamer Splash on our social media channels below!

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For Nintendo NX news, check out our articles:

Everything We Know About the Nintendo NX So Far

Why Nintendo NX Will Support Unreal Engine and ARM Architecture

Animal Crossing and Miitomo Successor Launch Titles for NX + More – Developer Interview

-Noah Sanchez, Gamer Splash

Opinion: Late November Is The Next Best Time to Reveal The NX

Hey all!

While I at Gamer Splash still stand by my claims on the previous article stating that the Nintendo NX would be revealed this month, I have reason to believe that the reveal of the console could be in the second half of November, as well.

If not October, November seems very plausible. The PS4 Pro, Pokemon Sun and Pokemon Moon, as well as the NES Mini will already be out by then, and there aren’t any other releases at that point for Nintendo to talk about until Super Mario Maker 3DS (December 2).

The only point of contention for this would be how close it is to release of the system, but as you can see, we’ve already crossed that point, and Nintendo will reveal it when it wants.

If it’s not October, late November would be the next best time.

I still stand by my claims of October being the best time after the Wii U’s last official game is out, however, the Wii U still has two more high profile releases after that:

Skylanders Imaginators (October 16), and Just Dance 2017 (October 31).

If Nintendo truly wants to wait until the Wii U is dead to talk about the NX, then November will be the best time.

However, if Nintendo wants to have the slightest bit of a transition from the old platform to the new one, then it would still be best to announce this month.

If Color Splash comes out and they don’t announce the NX within the next two weeks, then I will begin putting my bets on the second half of November.

What are your thoughts on this? Let us know in the comments below.

-Noah Sanchez, Gamer Splash

The NX Reveal Is This Month – Developer Interview Part 3

Click here to check out part 4 of the interview

Hey all!

It’s been a while since I’ve written about the NX, but we’re back some (near final) news!

You may have heard the fresh rumors hot off the plate of the ever-alive NX rumor mill – the rumor that developers now have a date for the NX reveal.

Let’s debunk this.

Speaking to our source, I have uncovered what the case actually is.

It turns out that there is a reveal for something very soon, but it is apparently not something very interesting for the public.

Here is what our unnamed source had to say:

Gamer Splash:

I’ve been told that developers know the reveal date now

Is that true?

 Source:

There is something that is secret and will be revealed… but I guess not to the public. It is nothing interesting for the public, only for devs and publishers. And they have a date for a reveal. But nothing about a specific date about an NX reveal…

But maybe some sources do know more – it is not that everyone always has the same information. For example, we [devs] knew months before the WiiWare reveal… but even other people in the same Nintendo office didn’t know about it, haha.

Communication seems to be difficult.

So this is pretty interesting. What our source tells us is that something is being revealed, but not specifically. However, he didn’t deny it would be for the NX, but knowing Nintendo at this stage, what else could it be for?

He went on to say that whatever it was would interest developers and publishers but not the general public. Our source mentions the WiiWare reveal, so, while just an example, this points to me that it is something vital to distributors and publishers, perhaps it is information less interesting, such as how pricing and distribution will work on the NX. If so, I would agree that this info is not very interesting to the public, but, at least for the people reading this article, any info regarding the NX would be interesting, right?

This gets me thinking. I then think, “Hm, well if it’s very soon, then that must mean this week, right?”

I then remember this rumor:

Neogaf – Pawbyte NX Date

Basically, there is a new engine claiming that it will release some info to developers on October 4 – today.

I ask my source if this could have anything to do with it or not.

His response:

Haha. I know a friend … he wanted to know about NX and submitted that automatic form for official Nintendo developers (WTF) and then he wrote them a mail about NX and he got a response back… the standard response from Nintendo is this automatically mailed line:

‘At this time we are unable to disclose development in regards to support for the Nintendo platform code-named “NX”.’

But the second line [of Neogaf post] is just written by that guy. I guess you, as an English expert, also know that no one would write “At this time we are unable to…” instead of writing “in 9 days we will be able to…”

It is an automatic response from Nintendo… and there is no time given. It would be strange XD

So just a fakey again 😉

So another rumor debunked.

What About That Reveal Rumor?

Lastly, we discuss the rumor that the reveal could be October 21.

Gamer Splash:

Rumors of an October 21 reveal now. Since that is exactly 5 years after the first Nintendo Direct, and Nintendo always reveals big things in October (except for last year)

Source:

Ah I see… so just another guess… Like always.

 Gamer Splash:

Yeah. Is that reveal date for developers before that, though? I couldn’t imagine it being so early.

Source:

Um… it is confidential information… and it is not interesting to the public… but it is very soon. I just thought maybe one is speaking about that… but as always, nothing has leaked 😛

As with all Nintendo or NX things… nothing is leaking ^^

Gamer Splash:

Thanks. I’m trying to be patient for Nintendo. I am still thinking the week after Color Splash releases would be best. So next week, or week after seems best to me.

Source:

I’m curious about the title [of the NX]… And I want to know that they will release that sh** as soon as possible…. today or so XD

I want to finally sell my games.

So there you have it, folks!

My source does not seem to know when Nintendo will reveal the NX to the public yet, but there is definitely something planned for Nintendo developers and publishers very soon.

No doubt if Nintendo is revealing more to developers and publishers now, that the public announcement will follow very soon.

Reveal Date

My analysis of the reveal date is like many others. I looked at Nintendo’s upcoming releases, the frequency of their news postings, and the timings of the Nintendo Directs, and have concluded:

Nintendo’s best time to reveal the NX would be next week, the week after Paper Mario: Color Splash releases (mid-week). It could also be the week after that, as Nintendo really has nothing else [home console related] to talk about after that, and it will be the final first-party release for the Wii U – what better time to talk about it than that!

In regards to the October 21 reveal, I think it is very likely. It would be Nintendo’s last chance to reveal it before Halloween, and more importantly, before all of the other console and game releases in November (PS4 Pro), Nintendo’s own NES Mini, and not to mention Pokemon Sun and Pokemon Moon releasing. It would not be best to compete with all of that.

Nintendo has one last shot at revealing the NX before it gets too late. These next couple of weeks are going to be it. And they’re going to be exciting.

What do you think? Will the NX be revealed this month? Leave us a comment below!

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For more on the Nintendo NX, check out our articles:

Everything We Know About the Nintendo NX So Far

Why Nintendo NX Will Support Unreal Engine and ARM Architecture

Animal Crossing and Miitomo Successor Launch Titles for NX + More – Developer Interview – Part 1

Nintendo “Stressed Out” – NX Reveal Imminent – Developer Interview Part 2

-Noah Sanchez, Gamer Splash